Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Saturday, 11 February 2012

Zynga Launches New Games

Zynga Launches New Games | Ubergizmo window.fbAsyncInit = function() { FB.init({ appId : '139683546053659', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); Network:Ubergizmo English, French, SpanishUberphones Subscribe to RSS Ubergizmo ReviewsMobileGamingAndroidAppleComputersGadgetsConceptsPhoto/VideoEvents |  Jobs Home > Breaking > Zynga Launches New Games Zynga Launches New Games Hubert Nguyen 10/11/2011 11:40 PDT

Today, Zynga is launching 10 products that the company has been working on for some time. Zynga realizes that people are busy and on the move, but at the same time it knows that gaming is something that its customers really like. Zynga doesn’t aim to make the next “hit game” (think BF3 – although they would “love to” says Mark Pincus, Zynga’s CEO), but Zynga tries to create “socialness” through games. The company spent a lot of time on the FTUI (First Time User Experience) because it believes that within the first 3 clicks, the users needs to know why he/she wants to play the game – “we sold you, or we didn’t” says Mark Pincus.
New technology, presented by Cadir Lee (CTO)

Zynga’s CTO has presented the new Social Game Engine, built from scratch with Adobe Flash 11 (= not on iPad anytime soon). Zynga has also built its own cloud called Zcloud, which has seen deployments of up to 1000 servers per week (they used Amazon S3 heavily back in the days). Zynga also works with HTML5 to create products on an “open web stack”. This is something that Zynga is very interested in because it lets people play on every device (including iOS), with the same code. Analytics are also very important to Zynga because it helps the company match players so that they have a better experience: “connecting the right player at the right time” is the company’s goal. Ok, now let’s check the games.

Zynga Casino

Zynga poker was a traditional Texas Hold ‘Em Poker, but this time, Zynga takes it to the next level and launches Zynga Casino, which will include the poker game, but also a social Bingo game in which it is possible to chat and interact with your friends. Zynga Casino does contain 4-5 games, but we did not have time to check them all.

Castle Ville

This is Zynga’s latest “Ville” franchise, which is situated in a middle-age town. Just like in other “ville” games, you can create building, trade anything in a free market and of course work with your friends to defend against the beasts that lurk outside the city. “Players create their own story” by exploring the world around them and create or accept missions. You can think of it as a social massive online role multiplayer game. Here’s the cherry on the cake:  the game’s music was recorded by an orchestra, and it does sound really cool. In my opinion, this is the best game that was shown today – and Mafia Wars 2 comes in at the second place.

Mafia Wars 2

Mafia Wars 2 is based around Franchise, Feel, Fighting and Friends. Just like the first Mafia Wars, the goal is to build the largest crime empire. There are many ways to work with your friends in the game: they can help on missions, and everybody gets cash. Friends can also help you in “boss fights”, and from the look of it, you’ll need all the help that you can get to defeat those bosses. Fighting is also a big aspect of the game, and in Mafia Wars 2, it is possible to fight, beat and steal from adversaries – who can then call their friends and get revenge on you. Oh, and did I mention that this is going to launch on Google+ as well?

Hidden Chronicles

Hidden Chronicles is a hidden objects and puzzle game. It’s a puzzle game in which players have to find objects that will help them to solve puzzles. It can be played cooperatively, but there’s also competition with other players. The game 2D graphics are well done, although I would probably not call them “photo realistic” as Zynga Did ;) – this has a cartoon flair, and I like it, but let’s call a cat, a cat.

Mobile Games

While most games mentioned above run on Flash 11, some are also coming to mobile devices (iPhone, iPad, Android tablets/devices). Dream Zoo, Mafia ShakeDown, Farmville Express, Zynga Poker and a Scrabble game are coming to mobile devices tomorrow. Zynga has pledged to continue supporting mobile platforms. In fact, this is a “must do” as mobile growth is so huge.

Project Z

Project Z is not a game, but it is a social gaming platform that will be the most connected social gaming site in the world, Zynga says. Today, it is possible to get a zTag (land grabbing!). Zynga isn’t saying much more about this, but this is enough to whet our appetite. In the meantime, you may want to get your favorite username at zynga.com/ztag

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Follow Ubergizmo's founders on    Eliane Fiolet  Hubert Nguyen  Topics: Breaking, Gaming, Web | Articles by keywords: games, gaming, zynga Reviews Olympus E-P3 ReviewEpic 4G Touch ReviewGalaxy S2 ReviewDroid Bionic ReviewHP TouchPad Review - With Our Deepest CondolencesHTC Wildfire S ReviewBlackberry Bold 9900 Review
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WildTangent Android games service launched on T-Mobile

WildTangent Android games service launched on T-Mobile | Ubergizmo window.fbAsyncInit = function() { FB.init({ appId : '139683546053659', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); Network:Ubergizmo English, French, SpanishUberphones Subscribe to RSS Ubergizmo ReviewsMobileGamingAndroidAppleComputersGadgetsConceptsPhoto/VideoEvents |  Jobs Home > CellPhones > WildTangent Android games service launched on T-Mobile WildTangent Android games service launched on T-Mobile George Wong 10/11/2011 09:58 PDT

WildTangentWildTangent and T-Mobile today announced that the WildTangent Games service is going live for T-Mobile customers with Android devices. Designed for folks who don’t want to spend so much money on a game that they can finish in one day, or won’t touch more than once after purchasing, WildTangent gives mobile gamers the chance to play all the games they want – without intrusive adverts, or paying exorbitant costs.

WildTangent is even giving people the chance to play premium high-quality games for the price of free – all they have to do is watch a short video before playing it. Game rentals start from $0.25 for 24 hours. With the lineup of games consisting of titles like Fruit Ninja, Kona’s Gate and Guitar Hero – WildTangent Games has titles for everyone. T-Mobile customers, text “GetWild” to 6255 from your Android phones to access the WildTangent service.

What do you think of game rentals for your mobile phones? Is it worth it, or should people just buy full games instead?

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Follow Ubergizmo's founders on    Eliane Fiolet  Hubert Nguyen  Topics: CellPhones, Gaming | Articles by keywords: android, games, rental, t-mobile, wildtangent Reviews Olympus E-P3 ReviewEpic 4G Touch ReviewGalaxy S2 ReviewDroid Bionic ReviewHP TouchPad Review - With Our Deepest CondolencesHTC Wildfire S ReviewBlackberry Bold 9900 Review
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Friday, 30 September 2011

Nintendo’s Satoru Iwata: “Absolutely not” to smartphone games

Nintendo’s Satoru Iwata: “Absolutely not” to smartphone games | Ubergizmo window.fbAsyncInit = function() { FB.init({ appId : '139683546053659', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); Network:Ubergizmo English, French, SpanishUberphones Subscribe to RSS Ubergizmo ReviewsMobileGamingAndroidAppleComputersGadgetsConceptsPhoto/VideoEvents |  Jobs Home > CellPhones > Nintendo’s Satoru Iwata: “Absolutely not” to smartphone games Nintendo’s Satoru Iwata: “Absolutely not” to smartphone games Tyler Lee 09/15/2011 07:48 PDT

Whether handheld gaming console companies like Nintendo or Sony want to admit it or not, smartphones and tablets are starting to become new platforms for playing games. Games such as Infinity Blade and Rage are good examples of how smartphone/tablet games can feature rich and complex graphics as well, although in terms of depth of gameplay, handheld consoles still take the cake on that one. With games like Angry Birds selling hundreds of million, it’s not surprising that Nintendo investors were pressuring the company to start creating games for smartphones and tablets.Whatever their reasoning (we’ll never know), Nintendo’s President Satoru Iwata said in an interview with Nikkei said: “This is absolutely not under consideration.”

“If we did this, Nintendo would cease to be Nintendo. Having a hardware development team in-house is a major strength. It’s the duty of management to make use of those strengths. It’s probably the correct decision in the sense that the moment we started to release games on smartphones we’d make profits. However, I believe my responsibility is not to short term profits, but to Nintendo’s mid and long term competitive strength.”

While there is without doubt that there are still legions of handheld console fans out there, sales on the Nintendo 3DS have not be favorable, and it even caused Nintendo to start slashing prices drastically in order to “create momentum for the Nintendo 3DS and accelerate its market penetration toward the year-end sales season.” This is a stance that’s probably familiar to Nokia pre-Windows Phone 7, so here’s hoping that Nintendo won’t be heading down that path.

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Saturday, 17 September 2011

Valve not interested in making portable games

Valve not interested in making portable games | Ubergizmo window.fbAsyncInit = function() { FB.init({ appId : '139683546053659', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); Network:Ubergizmo English, French, SpanishUberphones Subscribe to RSS Ubergizmo ReviewsMobileGamingAndroidAppleComputersGadgetsConceptsPhoto/VideoEvents |  Jobs Home > Gaming > Valve not interested in making portable games Valve not interested in making portable games George Wong 09/15/2011 13:33 PDT

Valve games on iPhoneIf you’re hoping for the next Left 4 Dead or Portal game from Valve Software to make an appearance on your smartphone – you can stop holding your breath for now because it’s not going to happen – at least not anytime soon. The folks over at Kotaku recently had a talk with Valve and according to their report, the company has no interest in making portable games at all. Valve isn’t going to make games for consoles like the 3DS or Vita, let alone for the iOS or Android devices. “We’re about people sitting on their couches or at their desks,” Valve writer, Chet Faliszek was quoted as saying.

Because Valve is having a lot of success on the PC and on home consoles, I guess it doesn’t really see the need to enter the mobile market yet. Valve’s CEO, Gabe Newell himself has said that they wouldn’t be creating games for the PlayStation 3 in the past – look how things turned out. If the mobile market becomes a significant competitor to the larger “living room” consoles, we’ll see Valve take the leap – but it’s probably not going to be anytime soon. What are your thoughts? Would you like to see Valve games on handheld devices?

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Saturday, 10 September 2011

Sony to unveil 18 unannounced Vita games at the Tokyo Game Show

Sony to unveil 18 unannounced Vita games at the Tokyo Game Show | Ubergizmo window.fbAsyncInit = function() { FB.init({ appId : '139683546053659', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); Network:Ubergizmo English, French, SpanishUberphones Subscribe to RSS Ubergizmo ReviewsMobileGamingAndroidAppleComputersGadgetsConceptsPhoto/Video |  Jobs Contact About Home > Gaming > Sony to unveil 18 unannounced Vita games at the Tokyo Game Show Sony to unveil 18 unannounced Vita games at the Tokyo Game Show George Wong 09/01/2011 10:05 PDT

If you’re excited about the PlayStation Vita and its games, you’re going to want to keep your eyes peeled for blogs following the Tokyo Game Show which takes place in a couple of weeks time. According to reports online, Sony will be announcing a plethora of games for the upcoming portable console. Including the 13 previously revealed games for the Vita, there will be an additional 18 unknown Vita games that will be announced at the TGS as well.

And for gamers who aren’t interested in the Vita, not to worry: the PlayStation 3 will have a large number of games shown off as well (19 announced titles, and 3 unannounced titles) and so will the PSP (5 announced titles and 1 unannounced title). Head over to The Sixth Axis for the full lineup of known titles that will be announced.

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Thursday, 1 September 2011

iSwifter 4.1 brings Google+ games to the iPad

iSwifter 4.1 brings Google+ games to the iPad | Ubergizmo window.fbAsyncInit = function() { FB.init({ appId : '139683546053659', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }; (function() { var e = document.createElement('script'); e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); Network:Ubergizmo English, French, SpanishUberphones Subscribe to RSS Ubergizmo ReviewsMobileGamingAndroidAppleComputersGadgetsConceptsPhoto/Video |  Jobs Contact About Home > Apple > iSwifter 4.1 brings Google+ games to the iPad iSwifter 4.1 brings Google+ games to the iPad George Wong 09/01/2011 15:13 PDT

iSwifter
One of the problems with owning an iOS device is the lack of Flash support. While most popular Flash content available online have readily available alternatives (i.e. HTML5 YouTube), there’s still a lot of Flash content out there that’s inaccessible on iOS devices. More advanced Flash files like interactive apps and games can’t be remade so easily and folks using iOS devices just have to settle with not accessing such content or waiting for developers to come up with native app versions of it.

While this problem has already been solved for Flash videos by the Skyfire browser, it doesn’t handle Flash content such as games. Enter iSwifter. While it’s been around for quite a while now, the app has finally been updated (to version 4.1) and now supports Google+ Flash on the iOS platform. Previously, iSwifter only worked with Flash games on Facebook, but now the latest update adds support for Google+ Flash games as well. At the moment, iSwifter requires an iPad and a WiFi connection to work but you get to try it free for 30 minutes (after that you’ll have to pay $4.99). Oh, and for those of you who aren’t into Flash gaming, iSwifter also works with Flash videos. Check it out on the Apple App Store now.

[Press Release]

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